
似乎 Crystal Dynamics 在上次重製第一代 Tomb Raider (TR) 的《Anniversary》的過程裏,學到了不少。這一次的《Underworld》無論在古墓、謎題、氣氛等等都給回我第一代 TR 的感覺。
我以前 評論過《Legend》 ,感覺是遊戲太線性,謎題很簡單,而且很多「人類」敵人,

似乎 Crystal Dynamics 在上次重製第一代 Tomb Raider (TR) 的《Anniversary》的過程裏,學到了不少。這一次的《Underworld》無論在古墓、謎題、氣氛等等都給回我第一代 TR 的感覺。
我以前 評論過《Legend》 ,感覺是遊戲太線性,謎題很簡單,而且很多「人類」敵人,
明報的 御宅戲寶欄 ,向由杜某和化名呂煙的紫草主理,將來還會有新人加入。之前杜某趁淫審條例諮詢,提議要寫h game,但既缺經驗,復畏首畏尾,遭我痛罵「h game都未打過,你還是誠心加入明光社曲線扶助性解放運動吧你」。I have a confession: for all that I use it fairly often, I am a fairlybasic user of vi. As such, I have a pretty unsophisticated view ofwhat vi is; if I type ' vi ' and something starts up that behaves likevi and is not too freakishly super-intelligent ,I call it vi and don't think more about it, regardless of the nameof the actual implementation. Unless I actively think about it, I'monly vaguely aware that there are at least
One of the issues with allowing self-signed SSL certificates to beautomatically used for transparent encryption over https URLs is theproblems that they cause for server-side applications.
Right now, a server-side program that care can more or less assume thata SSL-encrypted connection means either that it is securely talkingto the real end user's machine or that the end user has been activelycompromised (which it can't do anything about). It may thus use thingslike 'you can only talk