
NVIDIA OptiX ray tracing engine is an application framework for achieving optimal ray tracing performance on the GPU. Applications using OptiX can fail in ways...

Customization is what enables developers to take a general model and tailor it to use cases, domains, languages, and more. However, customization comes with a...

A TensorRT engine build can take seconds to many minutes. Large strongly typed models, deep tactic search, and a cold timing cache on a brand-new GPU SKU can...

What began as discrete AI model training and human-facing chat interfaces has evolved into always-on AI factories dedicated to producing intelligence at scale....

Agentic AI shifts more of the critical execution path onto the CPU. Agents operate in sandboxes to execute code, invoke tools, retrieve context, interact with...

Frontier model pre-training has converged on mixture of experts (MoE), which is fundamentally changing what limits large-scale AI training. As compute per token...

The demand for AI continues to accelerate. Workloads are getting larger, models are becoming more complex, and there is mounting pressure to deploy AI compute...

Developers building 3D, design, simulation, robotics, and industrial digital twin applications need ways to bring physical AI capabilities into the tools and...

Capcom's RE ENGINE team set out to bring path tracing into two shipping titles at once, Resident Evil Requiem and PRAGMATA, each with a different visual...

A video analytics AI agent that can perceive, reason, and act based on massive amounts of video footage must be integrated with existing workflows and...