KDE Frameworks 5.74 Released With Faster KTextEditor, Many Improvements

KDE Frameworks 5.74 is out as the latest monthly update to this collection of KDE libraries complementing the Qt5 tool-kit.

Among the changes to find this September with KDE Frameworks 5 include:

- KTextEditor is now a lot faster at loading large files. KTextEditor also picks up a zoom indicator on the status bar and other improvements.

- New Breeze icons including one for the Godot game engine MIME type for files, an Anaconda installer icon, and more.

- KConfig now remembers window sizes on a per

Wine-Staging 5.17 Adds More Patches For Microsoft Flight Simulator 2020

Rebased atop yesterday's Wine 5.17 upstream release, the experimental/testing blend of Wine is out with a new update that comes in at just under 650 patches compared to the official Wine code-base.

Wine-Staging 5.17 is coming in slightly smaller thanks to some GStreamer patches being upstreamed and other work into Wine 5.17 proper.

Similar to Wine-Staging 5.16 adding patches for Microsoft Flight Simulator , Wine-Staging 5.17 continues that

KDE Launches Developer Platform Website, Other Progress During Akademy

Akademy 2020 took place virtually this week as the annual gathering of KDE developers.

For those interested in the virtual Akademy 2020 there is the conference site . But even with this virtual KDE developer meet-up all week, a lot of development work progressed.

KDE developer Nate Graham is out with his usual weekly development recap highlighting:

- KDE has launched a developer website at develop.kde.org to help developers get involved and creating applications that jive well with KDE Plasma.

- KDE Plasma

Wine 5.17 Released With Work Started On NDIS Network Driver

Wine 5.17 is out this afternoon as the latest bi-weekly development snapshot in the Wine 5.x series leading up to Wine 6.0 in early 2021.

Wine 5.17 marks the ADVAPI32 library being converted to a portable executable (PE), the start of an NDIS network driver, more restructuring of the console support, and various bug fixes.

The NDIS work in this release is the creating of the NDIS service and so far creating network card registry keys

Feral's GameMode 1.6 Released For Optimizing The Linux Gaming Experience

GameMode 1.6 is out as the Linux daemon developed by game porting firm Feral Interactive for setting the CPU frequency scaling governor and other helpers when launching games in an effort to enhance the Linux gaming performance and then returning the system to its prior state after the game has quit.

With GameMode 1.6 there is optional support now for elogind integration, new documentation, the ability to change the library directory for gamemoderun , allow LD_PRELOAD to be overrode in the $GAMEMODERUNEXEC variable, minor bug fixes, and better

NVIDIA 24-Way GPU Comparison With Many OpenCL, CUDA Workloads

As part of re-testing all hardware prior to major GPU/driver launches, here is a look at the latest NVIDIA OpenCL/CUDA performance on Linux -- complementing the recent Blender 2.90 benchmarks and the latest NVIDIA vs. AMD Linux gaming performance . In still waiting to find out when we will get any NVIDIA Ampere hardware for Linux testing, I have been having some benchmarking fun and extended this to a 24-way graphics card comparison back to Maxwell in looking at not only the raw GPU


Mesa Refactors Disk Cache - Working Towards Windows Support

Mesa 20.3 feature development continues progressing nicely.

Timothy Arceri who works extensively on Mesa under his employment by Valve has been refactoring Mesa's disk cache. This revised disk cache that is now merged allows experimenting with different cache layouts for performance reasons. But in the process he also prepped support for Mesa's disk cache to support Microsoft Windows.

Just the groundwork is laid and no actual Windows support ready to use today, but at least makes the code ready for potential code sharing/re-use in

Security Researchers Detail New "BlindSide" Speculative Execution Attack

Security researchers from Amsterdam have publicly detailed "BlindSide" as a new speculative execution attack vector for both Intel and AMD processors.

BlindSide is self-described as being able to " mount BROP-style attacks in the speculative execution domain to repeatedly probe and derandomize the kernel address space, craft arbitrary memory read gadgets, and enable reliable exploitation. This works even in face of strong randomization schemes, e.g., the recent FGKASLR or fine-grained schemes based on execute-only memory, and state-of-

Qt 6.0 Development Host/Target Changes Announced

The Qt Company announced their planned development hosts for Qt 6.0 around continuous integration and the platforms they intend to support for Qt 6.0, some that are no longer set to be supported, and other targets they plan to support later on in future Qt 6.x releases.

The host operating systems for Qt 6.0 they plan to utilize for continuous integration and testing are Windows 10 2004, macOS 10.15, Ubuntu 20.04, CentOS 8.

Apple Silicon|Intel

Intel oneAPI DPC++ Compiler 2020-09 Released

The latest Intel oneAPI software release is a new monthly update to their LLVM-based oneAPI Data Parallel C++ (DPC++) compiler.

Intel's oneAPI DPC++ Compiler 2020-09 release now defaults to the SYCL 2020 standard , USM address spaces are now enabled by default for FPGAs, a dead argument elimination optimization has been added, support for union types as kernel parameters, and other SYCL compiler improvements.

Intel's SYCL library has also seen support for