Microsoft Flight Simulator 2024 Gets Detailed PC Requirements; ‘Ideal’ Spec Recommends 64GB RAM
We've just received the official Microsoft Flight Simulator 2024 PC system requirements. The major advantage over 2020's game is that the installation size on your local drive is much smaller, with only 50GB required. However, the 'recommended spec' now asks for 32GB of RAM, while the 'ideal spec' lists 64GB RAM, which is certainly more than most gamers have installed on their PCs. Another improvement of Microsoft Flight Simulator 2024
PlayStation 5 Pro To Get 30th Anniversary Limited Edition Bundle
The PlayStation is approaching its 30th anniversary of the first PlayStation console, and Hideaki Nishino on the PlayStation blog has announced that there will be a PlayStation 30th Anniversary Collection. The aesthetic is that of the PlayStation 1 and pays homage to the console that launched on December 3, 1994. The collection will be sold in "highly limited supply," as the consoles won't only just come with the limited edition skin but will come with original PlayStation controller-style cable housing, a
Dragon Age: The Veilguard Companions Are More Realized Because You Can’t Control Them, Says BioWare
During Kai's trip to San Francisco to play Dragon Age: The Veilguard, he was able to secure an exclusive interview with BioWare's Francois Chaput (Missions and Level Design Director) and Matt Rhodes (Art Director). Later, though, he also participated in a roundtable Q&A with Game Directors Corinne Busche and John Epler where various colleagues from the press were able to ask their questions. One of the most interesting answers came on the topic of companions, which are the very focus of Dragon Age
Dragon Age: The Veilguard Exclusive Q&A – ‘No Side Quest Exists Without Contributing to the Narrative’
During our trip to San Francisco to play Dragon Age: The Veilguard for the first time, we had the chance to speak with two members of BioWare's development team: Francois Chaput, Missions and Level Design Director, and Matt Rhodes, Art Director, both of which delved into their respective areas of expertise. As a reminder, Dragon Age: The Veilguard will launch on October 31, almost ten years after the previous installment's release. It will be available for PC, PlayStation 5, and Xbox
Dragon Age: The Veilguard Hands-On Preview – Rook Takes Queen, Checkmate
BioWare and Electronic Arts recently invited a select number of media and influencers, Wccftech included, to their western California campus to get some of the first hands-on with their long-awaited sequel to the Dragon Age franchise. It’s been a long time coming and a series of iterations to get to where we are now and with the release only a handful of weeks away, gamers will finally have the opportunity to take up the mantle of The Veilguard. Built upon the narrative started nearly two decades ago and touched
No More Room in Hell 2 Early Access Starts October 22
Torn Banner Studios, the masterminds behind Chivalry 2 and the upcoming No More Room in Hell 2, has announced that the eight-player, co-op horror will be launching in early access on October 22. Those interested in the game can purchase it for $29.99 on both Steam and the Epic Games Store. So far, No More Room in Hell 2 has over 750,000 wishlists on both Steam and the Epic Games Store, with there being an outpouring of
Mark Zuckerberg Says Meta Is “Like the Opposite of Apple,” One Polishes Products, While The Other Relies On Feedback
Mark Zuckerberg has not been shy of sharing his opinions regarding Apple's products or strategies and continues to highlight the competing visions that set Apple and Meta apart. In a recent interview, the topic was brought up again, and Zuckerberg did not hold back from sharing his opinion on how his company is fundamentally completely different from Tim Cook's company. He even went on to criticize Apple's approach to product development. Mark Zuckerberg emphasized in an interview that Meta is, in fact, the opposite of Apple and
Dragon Ball: Sparking! ZERO Hands-On Preview – The 29th World Martial Arts Tournament
Ask any Dragon Ball Z fan in the mid-00s who the strongest fighter is, and you'll probably hear a million different answers. If you ask them instead to name the best Dragon Ball game, it would almost certainly be a unanimous call for Budokai Tenkaichi 3. In all of the years since the PS2 release, there hasn't quite been a fighting game featuring Goku that's captured that high (although Dragon Ball FighterZ certainly came close). As the 40th anniversary
“We Don’t Think Hi-Fi Rush 2 Is Going To Make Us Money,” Says Krafton CEO
Tango Gameworks being shut down after the huge success of Hi-Fi Rush came as a massive shock to a lot of people, and it was a shame to see such a powerful studio be erased. However, Tango Gameworks was then saved by Krafton, who acquired the studio from Microsoft in a "last-minute deal." By acquiring the Japanese studio, they also got the rights to the Hi-Fi Rush franchise. CEO Chang Han 'CH' Kim spoke about their choice to acquire the studio, saying
God of War Ragnarok To Let PC Players Reduce Intrusive Puzzle Hints
God of War Ragnarok officially releases on PC today, two years after its release on console. While the game was well received by both critics and the general population, one of the biggest gripes was how invasive the puzzle hints were. This is something that was also similar in the first game but wasn't as bad as it is in God of War Ragnarok. With the release of the title on PC, players will be able to reduce the frequency of puzzle hints from companions in the gameplay settings. While it