The Sinking City 2 Slips to Summer 2026 as Frogwares Pivots From Detective Work to Full Survival Horror

Today, Ukrainian developer Frogwares has revealed the new release window for The Sinking City 2 . The game is now targeting a Summer 2026 debut on PC, PlayStation 5, and Xbox Series S and X.

The studio also shared a new gameplay trailer and talked about the sequel's direction. Whereas the previous installment was an adventure game focused on investigation with horror undertones, The Sinking City 2 is a full-fledged survival horror experience. Game Director Alexander Gresko describes investigation as now being "a beneficial layer

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AMD MI430X Is The “Highest Performance” FP64 GPU Ever Built, Surpassing NVIDIA’s Rubin By 6x In Classic-HPC Workloads

AMD's Instinct MI430X GPU will be the fastest FP64 chip, delivering up to 6x the performance of Rubin in classic HPC workloads.

The AI segment continues to push up compute FLOPS in the exascale range through low-precision formats such as FP4, FP6, and FP8. These formats lead the AI spectrum, and while they are important for neural networks, higher-precision formats such as FP64 still hold a lot of value in High-Performance Computing workloads


Gothic 1 Remake Preserves The Original’s Soul In Unreal Engine 5, But The First Hours Will Divide Players

The Gothic series may not be the most popular role-playing game series, but its impact on more successful games is undeniable . Without the rough edges and janky gameplay of the franchise developed by Piranha Bytes , some all-time classics like The Witcher 3: Wild Hunt would never have existed.

With its undeniable cult classic status , it wasn't surprising to see many excited about experiencing the game that started it all with modern visuals and updated gameplay . However, the development of the Gothic 1 Remake was far from


AMD Eyes Samsung 2nm Tech As Alternative In Tackling Wafer Supply Constraints With Talks In “Advanced Stages”

AMD is in advanced talks with Samsung to utilize the company's 2nm technology to produce its next-gen AI CPUs and accelerators.

Recently, AMD announced that its CPUs and GPUs for AI datacenters are gaining lots of orders, & supply tightness is a reality that they would have to live with in the years ahead.

Currently, AMD mainly relies on TSMC for making chips through the Taiwanese giant's advanced process and packaging technologies. So far, AMD's success has relied solely on TSMC, but AMD


Final Fantasy VII Remake Part 3 Director Hints Cid, Vincent Will Steal The Show, With Knights of the Round Returning

Final Fantasy VII Remake Part 3 is set to redefine the series' scope with the inclusion of the Highwind airship , but even in terms of combat gameplay , the third and final entry in the series is set to deliver the best experience of the trilogy, going by what series director Naoki Hamaguchi has teased in a recent interview with German publication .

"We’ve designed each character to have their own unique appeal, so we didn’t create the game with the intention of having just one character stand out above the


LEGO Batman: Legacy of the Dark Knight May Be the First PC Game to Require FrameGen Just for 30 FPS

We're now just two weeks away from the launch of LEGO Batman: Legacy of the Dark Knight and the developers at TT Games have revealed the game's official PC system requirements.

Unfortunately, it's not great news. In fact, to our knowledge, LEGO Batman: Legacy of the Dark Knight might very well be the first PC game to require Frame Generation to be enabled as a requirement for the Minimum spec .

This is troubling on its own and even more so because the specs mention the game

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Arm Doubles AGI CPU Revenue Forecast to $2 Billion by 2028 as OpenAI, Cerebras, and Hyperscalers Pile Into Agentic AI Orders

Arm's AGI CPU has seen explosive demand amidst the Agentic AI boom, as the company now reports double the revenue by 2028.

In March, Arm launched its AGI CPU, which is specifically designed to address the growing Agnetic AI needs. Unlike traditional x86 solutions, the AGI CPU is based on the Arm architecture, which has been gaining momentum in the data center segment. The move was seen as a big deal for Arm, which switched from an IP provider to a silicon provider.


NVIDIA Aims To Expand Manufacturing Capacity In The US By 10x Through Corning Partnership, Mainly Focusing on Optical Connectivity

NVIDIA is bringing 10x manufacturing capacity and creating over 3000 high-paying jobs in the US through its .

Press Release: NVIDIA and today announced a multiyear commercial and technology partnership to dramatically expand U.S.-based manufacturing of the advanced optical connectivity solutions needed to power next-generation AI infrastructure.

Corning will increase its U.S.-based optical connectivity manufacturing capacity by 10x and expand its U.S. fiber production capacity by more than 50% to meet the


PCI-SIG Pushes PCIe 8.0 to 1 TB/s and 256 GT/s by 2028, an 8x Leap Over PCIe 5.0 Built for Data Centers

PCI-SIG has released the with the 0.5 draft detailing up to 1 TB/s bandwidth & 256 GT/s data rates.

The PCIe 8.0 specification highlights a major uplift versus existing standards, offering 8x the raw data rate and bandwidth of PCIe 5.0. On paper, PCIe 8.0 offers a 256 GT/s data rate and 1 TB/s of raw bi-directional bandwidth via a 16x lane configuration. The standard utilizes the PAM


PRAGMATA Hits 2 Million Sales While PS5 Pro Owners Get a Sharper Resolution Bump and Cleaner Ray Tracing

CAPCOM 's PRAGMATA launched last month on PC and consoles after years of development. Although the long development cycle did not bode well for the company's new IP, the game turned out great, selling over 1 million copies in just a few days of availability.

The game's success wasn't limited to its launch window, as Hugh and Diana's adventure has been confirmed to have hit over 2 million copies sold worldwide, while the game received some surprise improvements on PlayStation 5 Pro that make this