AUO Announces World’s First 24-inch FHD Monitor With 800 Hz Refresh Rate

A Taiwanese hardware maker has announced a high-end 1080p monitor that it claims to be the first one to feature an 800 Hz refresh rate.

At the Touch Taiwan 2026 event, the monitor maker AUO announced updates on its display technologies, including the mass production of its Micro LED. Among the new displays, a couple of high refresh rate monitors were also announced, which supposedly include the world's first 24-inch 1080p gaming monitor that


Intel Arc Pro B70 Delivers A 80% Boost in MLPerf Inference v6.0, Existing Arc Pro B60 GPUs Get A 18% Boost Thanks To AI Optimizations

Intel has just published its latest MLPerf Inference v6.0 benchmarks, showcasing strong performance with the Arc Pro B70 & Arc Pro B60 GPUs.

MLCommons has just published its latest benchmarks in MLPerf Inference v6.0, which showcase the AI inference performance of various GPUs and CPUs. Today's results are special for Intel since they are the first showcase of their latest Arc Pro GPUs, the Arc Pro B70 and Arc Pro B65, which were recently unveiled, and feature


Cold Symmetry Reveals Mortal Shell 2 Gameplay, Showcases Three New Shells in Smooth New Trailer

Developer Cold Symmetry and publisher Playstack have revealed our first look at gameplay for Mortal Shell 2 , the sequel to the developer's first crack at a Soulslike that initially released back in 2020. The sequel carries the trick that made it different from other titles in the genre forward, with different 'Shells' defining your playstyle, and as we see in today's new trailer, several aspects of the game have been majorly upgraded.

For starters, the world in Mortal Shell 2 seems far more expansive


MediaTek Dimensity 9600 Chip To Feature 2 Ultra-Large ARM Cores For The First Time In A 2+3+3 Overall CPU Configuration

MediaTek is apparently going all-out on performance for its upcoming Dimensity 9600 flagship chip, as evidenced by recent reports that suggest the new mobile SoC will incorporate 2 ultra-large ARM CPU cores for the first time ever.

The Weibo-based tipster, Digital Chat Station, has disclosed that the Dimensity 9600 chip will feature a 2+3+3 configuration of CPU cores (translated via Google):

"🐔🐉 Currently, all phones using this model are TSMC N2P processors


Lords of the Fallen (2023) Headlines the April 2026 PS Plus Essential Games Ahead of the Sequel’s Release Later in 2026

Last week, a report from the ever-reliable Billbil-kun at Dealabs claimed that the PS Plus Essential games for April 2026 would be headlined by Lords of the Fallen (2023) . Unsurprisingly, Billbil-kun was, as they have been several times before, exactly right, proven by that CI Games' 2023 reboot will indeed headline this month's titles ahead of Lords of the Fallen 2 releasing later this year.

Alongside the Soulslike action RPG is a collection


A YouTuber Just Debunked DLSS 5’s Geometric Anomalies, Showing That They Were Already in the Games

Beyond the ideological critiques of NVIDIA DLSS 5 , which purportedly ruined the original artistic intent of a game, several gamers also pointed out "geometric anomalies" in the official DLSS 5 screenshots and footage released by NVIDIA following the controversial GTC 2026 reveal . The core criticism in this case is that DLSS 5, as an alleged AI filter, fabricated these issues in its clumsy attempt to improve the graphics. However, content creator WhizzDumbPlayz has just a video analysis showing that most, if not all, of these visual


Crimson Desert Complete RT and ReSTIR GI Give The Game The Ray-Traced Depth It Lacks

While Pearl Abyss continues to patch Crimson Desert to introduce new quality of life features and improvements, the PC modding community is already hard at work to push its visuals toward true photorealism. A new 8K showcase by shows how the power of the Complete RT shader and ReSTIR GI is used to give the game the ray-traced depth the vanilla release sometimes lacks.

The most impressive element of the modding showcase is how much the Complete RT shader and ReSTIR GI (Reservoir Spatio-Temporal Importance Resampling) change the visuals.


MediaTek, Qualcomm Reportedly Slash Shipments Of 4nm Mobile Chip By 15-20 Million Units As Demand Destruction Arrives

It appears that the ongoing inflationary trend vis-à-vis memory chips, despite a modest reduction in spot DRAM prices recently, has reached demand destruction levels. After all, why else would MediaTek and Qualcomm slash their production of mobile chips by millions of units?

As we noted recently, the wider smartphone industry has been hit by a double whammy of sorts: the astronomical increase in memory chip prices over the past year, largely driven by the AI-led cornering of global DRAM capacity for high-bandwidth memory (


US Patent Office Revokes Nintendo’s Controversial Patents for Summoning and Battling Characters

The legal battle between Nintendo and Palworld creator PocketPair just become even more interesting. Last year, Nintendo was able to get approval for patents around summoning and battling characters that were immediately controversial, so much so that some lawyers said the approvals " should not have happened, full stop ." Two months later, the United States Patent and Trademark Office (USPTO) moved to re-examine those patents, and now, those patents have officially been revoked .

This comes from the latest report from , which has consistently reported on


MindsEye Had “Without a Doubt, the Worst Launch in History,” Says BaRB CEO, Still Claims Some of the Negativity was “Orchestrated”

If you turn the clock back two years to 2024, Build a Rocket Boy (BaRB) was known as the studio founded by former Rockstar producer Leslie Benzies , and with $110M raised in funding, it seemed poised to be the next big independent studio in the market. That's two years ago though. Now, it's known as the team behind MindsEye , one of the , with one of the worst launches ever, and apparently, the co-chief executive officer