Microsoft’s PC Xbox Backward Compatibility Hides A 360 Emulator Called XeO3, As Dataminers Crack Open Fuzion Frenzy

After years of rumors and speculation, original Xbox games are now finally playable on PC thanks to the early access debut of official Xbox Backward Compatibility on Windows 11 . While Microsoft has promised that the program will be significantly expanded in the coming months with the addition of Achievements , among other things, dataminers made some interesting discoveries which suggest that Xbox 360 games are likely coming to PC in the future.

The reason why this is very likely is simple. The four backward compatible games now available on PC , including


CAPCOM Couldn’t Build An Onimusha Team For 20 Years, As Monster Hunter And Resident Evil Devoured Its Talent

Although CAPCOM is going through a new golden age releasing high-quality new entries in beloved series like Devil May Cry 5 , Resident Evil Requiem , Street Fighter 6 , and Monster Hunter Wilds as well as new IPs like PRAGMATA , the Japanese publisher went through some rather dark times during the PS3 and Xbox 360 era , requiring a publisher-wide reset to return to the glory days. This reset, and the RE Engine which powers all modern games by the Japanese publisher, are the reasons why Onimusha is


Amazon Backpedals on 007 First Light Sequel Threat, Admits IO Interactive Should Probably Make the James Bond Sequel

IO Interactive's 007 First Light was a resounding success , especially when it comes to the reception of critics and fans, and yet Jeff Gattis , the new general manager for Amazon Luna and Amazon Game Studios , had previously floated the idea that Amazon, as the holder of rights to James Bond's IP, could take the sequel away from the Danish developer .

That did not sit well with the millions of players who enjoyed the action/adventure game. A few days later, Gattis clarified that nothing

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On-Device AI In Smartphones Is A Blatant Lie Due To Packaging & DRAM Limitations, But SK hynix’s Newest Architecture Breakthrough Could Change That

At the silicon front, companies like Apple, Qualcomm, MediaTek, and Samsung have progressed tremendously in making their SoCs incredibly powerful for on-device AI, but their advancements will continue to remain stunted due to packaging and DRAM limitations. While one of these aspects has been addressed, a new report states that SK hynix is working on the second obstacle through the development of 3D-stacked DRAM-on-logic architecture on mobile phones.

This next-generation memory stacks directly on top of a semiconductor chip and will


Nintendo Bets Its Future on the Past, as Miyamoto Ties Remakes directly to Brand-New Development Projects

Nintendo 's legendary game designer, Shigeru Miyamoto , has surprisingly elected to speak on the subject of the company's frequent game remakes. Speaking in the latest issue of Japanese magazine Famitsu ( as translated by Nintendo Everything ), Miyamoto-san admitted that Nintendo has been doing a lot of remakes, but also took the time to explain why it makes sense:

Some people might say there are a lot of remakes, but after five years, a lot of people have outgrown games and stop playing them. Young people

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Intel Foundry Securing Packaging & Wafer Deal With NVIDIA To Make Next-Gen Feynman GPUs Could Be Its Biggest Customer Win Yet

Intel Foundry might be heading into a big deal with NVIDIA, as the company is expected to offer packaging and wafer support for next-gen Feynman GPUs.

A deal between Intel and NVIDIA won't be a major surprise for those following our previous reports, but it is definitely a big win for Intel's Foundry business. Earlier this year, we reported that NVIDIA might be looking into Intel's upcoming process & advanced packaging technologies for its next-generation GPUs, codenamed Feynman.

Well, according to recent

Intel's Lip-Bu Tan Teases
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Intel References SK hynix’s Ex-CEO When Discussing Its Memory Plans, Fueling The $28 Billion Ohio Fab JV Rumors

Given the very juicy margins in the memory chip business right now, it's not so unthinkable that Intel might soon dip its toes, so to speak, in this red-hot sector, especially as a confluence of anecdotal evidence suggests that the chipmaker is at least thinking along those lines.


Intel 14A Enters High-Volume Production In 2028, As Risk Production Moved Ahead To 2027 On Internal Products

Intel has confirmed that its 14A process technology will now enter high-volume production in 2028 as CEO Lip-Bu Tan expresses confidence in the node to offer competitive power, density, cost, and schedule.

Intel has reported another strong financial quarter, highlighting strong demand as a major driver of their revenue. During the earnings call, Intel's CEO, Lip-Bu Tan , offered a progress update in the Foundry business.

Intel's " Disciplined Execution " and exceeding confidence that comes

A bar chart titled 'Intel foundry' shows a positive trend in quarterly segment revenue from Q2'25 to Q2'26, accompanied by text highlighting improved yields, cycle times, and expansion plans.
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AMD Fires Back At NVIDIA’s Groq Bet, Fuses The Cerebras Wafer-Scale Engine With Helios For 5x Higher Tokens Per Second Per Watt

NVIDIA scooped up Groq as soon as its LPU showed promise in terms of efficient inferencing. Now, AMD has countered NVIDIA's gambit by partnering with Cerebras to integrate its Helios rack-scale solution with Cerebras' Wafer-Scale Engine, dramatically increasing the inferencing capabilities of the integrated system.

For the benefit of those who might not be aware, Groq's Language Processing Unit (LPU) clusters hundreds or even thousands of specialized chips together, where each individual chip contains giant blocks of Matrix Multiply (MXM) and

A presentation slide features an AMD Instinct chip under 'High-Throughput Scalable Engine' with specifications: 432 GB HBM4 capacity, 23.3 TB/s memory bandwidth, and 72 GPU domain, alongside a 'Wafer-scale, Ultra Low Latency Engine' with 44 GB on-chip SRAM, 21,000 TB/s memory bandwidth, and 900,000 AI cores, titled 'The Most Powerful Solution For Ultra Low Latency Inference.'
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Running NVIDIA’s RTX GPUs On Windows 11 ARM Platform Is Now Possible, But If You’re Looking For Top-Notch Performance, It’s An Exercise In Futility

The first native NVIDIA driver arriving for Windows 11 ARM is here, as the company begins to optimize its RTX Spark for a future launch. However, one intrepid developer managed to run an RTX GPU on the aforementioned operating system, which might sound like an excellent way to run an amalgamation of hardware tailor-made for different platforms, unless you realize what you’re giving up in performance.

A video posted on Bilibili by an individual called VoidTech and spotted by Windows Latest shows the Huawei Qingyun W510

A developer ran an RTX 4060 GPU on Windows 11 ARM, with disappointing results
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