A Quick Look at Rendering Performance in Windows vs Linux

Do Windows and Linux perform differently when it comes to rendering? We tested Blender and V-Ray on Windows and Ubuntu to see how performance stacks up.

The post A Quick Look at Rendering Performance in Windows vs Linux appeared first on Puget Systems .


Standing Up AI Development Quickly for Supercomputing 2025

How I used "Vibe Coding" and 25 years of experience to tame a liquid-cooled supercomputer in two weeks.

The post Standing Up AI Development Quickly for Supercomputing 2025 appeared first on Puget Systems .


Rendering Benchmarks vs Reality

Rendering benchmarks are great for comparisons, but do they accurately predict render times? We tested real projects across Blender and V-Ray to find out.

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Puget Bench for Creators Fall Feature Pass Released!

The new Puget Bench for Creators app is here, featuring a range of enhancements and improvements to make running our benchmarks easier than ever before.

The post Puget Bench for Creators Fall Feature Pass Released! appeared first on Puget Systems .


Exploring PIX4Dmatic Hardware Performance

We explored the impact of different CPUs and GPUs on PIX4Dmatic performance, as well as comparing a few laptops and an older desktop against modern PCs.

The post Exploring PIX4Dmatic Hardware Performance appeared first on Puget Systems .


How Disk Cache Impacts After Effects Preview Playback

We put Preview from Disk Cache to the test! This new feature from After Effects 25.2 shifts the focus from RAM capacity to drive speed for smooth playback.

The post How Disk Cache Impacts After Effects Preview Playback appeared first on Puget Systems .


Lightroom Classic v15 Exporting & Preview Performance Bug

Lightroom Classic v15 has a performance bug that can cause exporting photos and generating previews to take up to three times longer than expected.

The post Lightroom Classic v15 Exporting & Preview Performance Bug appeared first on Puget Systems .


Intel Xeon 6: P-cores vs E-cores for CPU Rendering

Intel's Xeon 6 server processors come in P-core and E-core variants, so we test two similarly priced models to see which is better for a CPU rendering node.

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Press Release: Puget Systems Supercomputing 2025 Show Announcement

Puget Systems Makes Its Debut at SC25 to Demonstrate Custom Liquid-Cooled Servers Designed to Make On-Prem Supercomputing Accessible and Scalable

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Empowering Productivity at Mob Entertainment

Powerful developer workstations, delivered directly to remote staff, and faster build servers save Mob Entertainment's technology team time and money!

The post Empowering Productivity at Mob Entertainment appeared first on Puget Systems .