AMD to support all ray tracing titles that do not feature proprietary APIs
As promised, AMD is slowly uncovering the details on its ray tracing implementation on Radeon RX 6000 series graphics cards. Today a short statement from AMD was published by AdoredTV , where the manufacturer confirmed it will support ray tracing in all games that do not come with proprietary APIs (such as NVIDIA DirectX RTX or NVIDIA Vulkan RTX).
AMD will support all ray tracing titles using industry-based standards, including the Microsoft DXR API and the






