PlayStation debuts upgraded PSSR upscaling with Resident Evil Requiem
Sony has upgraded its PSSR AI upscaling technology, and it has transformed their PlayStation 5 Pro Sony has officially released a new version of its PSSR PlayStation 5 Pro upscaling technology, and it has made its debut with Resident Evil Requiem. With this new version of PSSR, Sony has adopted a new approach to its […]
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Nvidia raises DGX Spark price by $700 due to “memory supply constraints”
Memory supply constraints have forced Nvidia to raise its system prices NVIDIA has announced an increase in the MSRP of its DGX Spark AI development platform. Starting today, the system’s MSRP is now $4,699, a $700 increase from its original MSRP of $3999. The DGX Spark is a system that’s powered by Nvidia’s GB10 Grace […]
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More quality, less VRAM – Assassin’s Creed’s Neural Texture Compression is fantastic!
Neural Textures are already available in shipping games, and they are delivering huge VRAM savings Ubisoft has confirmed that it has shipped a game with “Neural Texture Compression”, and it isn’t a new release. With 2023’s Assassin’s Creed Mirage, Ubisoft released what’s likely to be the first game to use this technology, delivering greater image […]
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Resident Evil Requiem sets series record on Steam
Resident Evil Requiem has already set new records for the series on Steam Resident Evil Requiem is now available on PC, and the game has already set a new concurrent player peak for the franchise on Steam. Following the game’s release at 5 am GMT, the game has already hit a concurrent player peak of […]
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Radeon’s Ready for Requiem with AMD Software 26.2.2
AMD releases its Radeon Software Adrenalin 26.2.2 driver for Resident Evil Requiem and Marathon AMD has officially released AMD Software 26.2.2 GPU driver, adding “new game support” for Resident Evil Requiem and Marathon. Alongside this new game support comes with some bug fixes for Radeon RX 7000 series GPUs. Full release notes are below. AMD […]
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Nvidia unreleases its GeForce 595.59 “Game Ready” driver over fan control issues
Nvidia stops downloads of its newest “Game Ready” due to fan control issues Nvidia has confirmed that it has temporarily removed downloads for its GeForce “Game Ready” and “Studio” 595.59 WHQL drivers. This removal is due to the discovery of a bug that is affecting some of the driver’s users. Users are reporting a loss […]
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New Intel ARC Driver delivers up to 40% FPS Gains in Resident Evil Requiem
Intel’s newest driver is a must for Resident Evil Requiem! Intel has just released its ARC Graphics 32.0.101.8531 driver for Windows, giving ARC GPU users access to a variety of new optimisations that promise significant performance gains in specific PC games. This driver’s highlights include significant performance gains for Resident Evil Requiem, which releases tomorrow, […]
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AMD’s RDNA 5 flagship (AT0) could be Radeon’s first $2K GPU
AMD’s RDNA 5 flagship could be a $2K gaming MONSTER If AMD’s next-generation Radeon flagship is as powerful as leakers claim, it will be an incredible gaming GPU. AMD’s RDNA 4 Radeon RX 9070 XT features 64 Compute Units (CUs) and 4,096 Stream Multiprocessors. If the rumours surrounding this GPU are to be believed, AMD’s […]
AMD FSR 4.1 Upscaler leaks – Image Quality Gains Revealed
AMD FSR 4.1 update reportedly leaks through Radeon Driver Preview It looks like AMD is getting ready to upgrade its FSR 4 upscaler. An alleged AMD Software 26.2.2 driver preview that includes FSR 4.1 has reportedly been released via AMD’s Invite-Only Vanguard program. Through his driver update, a leaker has released the files for AMD’s […]
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SK Hynix and SanDisk team up to standardise HBF (High Bandwidth Flash) memory
High Bandwidth Flash aims to deliver HBM-like speeds with much higher capacities SK Hynix and SanDisk held a “HBF Spec. Standardization Consortium Kick-Off” event to found a “dedicated workstream under OCP (Open Compute Project)” and standardise their new memory type. HBF memory, High Bandwidth Flash, aims to transform the world of AI inference by bridging […]
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