Intel issues official statement on Crimson Desert ARC GPU incompatibility
Intel’s ready to work with Pearl Abyss to bring ARC GPU support to Crimson Desert Pearl Abyss’ newest PC hit, Crimson Desert, is incompatible with Intel ARC GPUs. The game does not boot on PCs with Intel ARC graphics, and the game’s FAQ tells Intel users to request a refund. This evening, Intel has issued […]
The post Intel issues official statement on Crimson Desert ARC GPU incompatibility appeared first on OC3D .
Intel says “we are listening” when it comes to long-lived CPU sockets
Intel says that it is listening to feedback Club386 has had the opportunity to talk with Intel’s Robert Hallock, the company’s VP and GM ot its “Enthusiast Channel”. When asked about the possibility of “a future where Intel sockets support more CPU generations, Hallock’s answer was simple: “I do. That’s it – I do”. Elaborating […]
The post Intel says “we are listening” when it comes to long-lived CPU sockets appeared first
Intel ARC Pro B70 and B65 GPU release date and Specs Leak
Intel is expected to launch its first “Big Battlemage” GPUs next week According to Videocardz, Intel is getting ready to launch its first “Big Battlemage” GPUs next week, on March 25th. Intel’s new GPUs are the ARC PRO B70 and the ARC PRO B65. Both of these GPUs feature 32GB of ECC GDDR6 memory, making […]
The post Intel ARC Pro B70 and B65 GPU release date and Specs Leak appeared first on OC
Intel reportedly informs PC makers of incoming CPU price hikes
Intel reportedly plans 10% CPU price hike at the end of this month According to a report from ETNews, Intel has informed its customers about a price hike that will apply to “most major products” in its CPU lineup at the end of this month. CPU prices will reportedly rise by 10%, placing greater cost […]
The post Intel reportedly informs PC makers of incoming CPU price hikes appeared first on OC3D .
Intel confirms that ARC A-series GPUs won’t get Precompiled Shader Distribution
Intel’s Precompiled Shader Distribution is exclusive to Xe2 and newer ARC GPUs Intel has confirmed that its Precompiled Shader Distribution technology will be exclusive to its ARC Xe2 and newer GPU architectures. Specifically, it’s coming to Core Ultra 3/200V series CPUs and Intel’s ARC B-series discrete GPUs. As for Intel’s ARC Alchemist A-series GPUs, they […]
The post Intel confirms that ARC A-series GPUs won’t get Precompiled Shader Distribution appeared first
Crimson Desert says no to Intel ARC GPUs – Get a refund
Crimson Desert doesn’t run on Intel ARC GPUs – Gamers told to get a refund Crimson Desert is now available on PC, and it doesn’t run on Intel ARC graphics cards. When gamers try to run the game with Intel ARC graphics, they are greeted with a “The graphics device is currently not supported” error […]
The post Crimson Desert says no to Intel ARC GPUs – Get a refund appeared first on OC3D .
AMD Software 26.3.1 arrives with FSR 4.1 and new game support
AMD’s FSR 4.1 upscaler is now available with AMD Software 25.6.1 With the release of AMD Software 26.3.1, the company has officially launched its FSR 4.1 ML upscaler. This new FSR release uses the same neural network foundation as Sony’s new/improved PSSR upscaler, which recently became available to PlayStation 5 Pro owners. This new driver […]
Nvidia GeForce Now gains a 90 FPS VR mode and several new games
Nvidia has upgraded GeForce Now with a 90 FPS VR mode and has added support for several new games Nvidia has upgraded its GeForce Now service for Ultimate Members, adding a new 90 FPS gameplay mode for users of VR headsets. This includes Apple’s Vision Pro, Meta Quest devices, and Pico devices. Users can create […]
The post Nvidia GeForce Now gains a 90 FPS VR mode and several new games appeared first on OC3D .
Intel launches Precompiled Shader Delivery with its ARC GPUs
o Intel launches its Precompiled Shader Beta for ARC graphics cards With its Intel Graphics Driver 32.0.101.8626 for ARC graphics cards, Intel has launched its Precompiled Shader Distribution Beta. With this beta, users of ARC B-series (Battlemage) GPUs and Intel Core Ultra 3-series and 2-series CPUs with built-in ARC GPUs can benefit from precompiled shaders […]
The post Intel launches Precompiled Shader Delivery with its ARC GPUs appeared first on OC3D
Opera GX Gaming Browser launches on Linux
Opera GX acknowledges PC gaming’s Linux shift with official browser support Opera GX has officially arrived on Linux, giving Linux users a gaming-focused browser option. As a web browser, Opera GX prides itself on its performance, privacy, and customisability. These are all traits that Linux users love. At launch, the browser is available in Debian […]
The post Opera GX Gaming Browser launches on Linux appeared first on OC3D .