1666: Amsterdam has the makings of something brilliant but I came away from its preview with a bad feeling as it's early access release creeps too close for comfort

I want to play 1666: Amsterdam's final iteration, I just hope it gets that far.

Keychron is experimenting with a mic-equipped mini keeb that lets you chat to your AI agent while it vibe codes, and I have my head in my hands

Stop the train, I want to get off.

The 'world's first' water-cooled Steam Machine is a Frankenstein's monster of neon pink tubing and external hardware

More Franken-machines, please.

Sovereign Tower review

Judiciously rule a fantasy kingdom, or just use time travel to fix all of your terrible mistakes.

Square Enix's 88% profit-bump financial report gives me hope for FF14, suggesting the MMO's finally not having to carry the company for once

Things are looking up.

I've finally found an RTX 5060 Ti gaming PC for $1,000, but this is 2026 so there's a memory caveat. But I've got you alternatives, too

It all depends on what RAM you're willing to settle for.

Corsair isn't rolling in money from its mega-expensive RAM kits—and it's all thanks to higher component costs and lower demand

The memory crisis is a complicated beast.

Sean Murray still loves playing the 2016 version of No Man's Sky: 'It's a little bit weirder, but it's got its charm'

"I've got a real soft spot for it," says the founder of Hello Games.

Light No Fire will 'absolutely' be like No Man's Sky, with new features coming post-release: Sean Murray says he'd like to still be working on it '10 years after launch'

"I've worked on it for seven years now, and I'm still really enjoying it."

Dev at id Software says Microsoft 'burned a lot of bridges' in the industry: 'They fundamentally don't understand art, they don't understand games'

"The way they align their spreadsheets for their financial reports—is not the way we used to do it."