Take-Two CEO says the original Borderlands' art style overhaul cost a year of dev time and $50 million: 'Had we not done that, Borderlands wouldn't have been a hit'
Borderlands' distinct comic book aesthetic was the result of a last-minute bet.
Steam week in review: metroidvanias are still coming thick and fast, but has the world moved on?
All the interesting Steam facts for the week ending May 17.
Nintendo 64 emulator just implemented rollback netcode for the entire library: 'It was honestly not that hard'
A smashing idea.
Terraria devs reveal the game's average playtime on PC is over 100 hours as it passes 70 million copies sold
The 2D survival hit continues to rake in the dough on Steam.
What would be your go-to gaming soundtrack to recommend to a non-gamer?
Pick your most convincing track.
Scott Miller, founder of Apogee, has over 1,000 hours in World of Warcraft and always plays a warrior in any RPG: 'I like to get right in their face and pound away'
The shareware pioneer guides us through the games on his PC.
Demigod review (2009)
One of the gods has fallen. Demigod is your chance to replace him. The problem? The other seven applicants.
Debate: What truly is the easiest character to cosplay?
Sometimes the prep and planning just doesn't cut it.
Final Fantasy 7 Rebirth's director weighs in on the real-time versus turn-based debate, saying that younger players 'increasingly favour more real-time experiences in games'
But Hamaguchi still reckons that turn-based games are "deeply universal."