Pearl Abyss marketing director says Crimson Desert's rapid 'live service' patch cadence is business as usual for an MMO studio: 'That is not normal in the industry. That is normal here'

"The DNA of the company is inherent in listening to players."

Fallout co-creator Tim Cain once proposed a first-person time-travel RPG where you could assassinate historical figures and create paradoxes

"One, visit 15 different time periods. Two, meet interesting historical figures. Three, kill them."

Final Fantasy 14 player harnesses the power of furniture slots to make their in-game house look like Pragmata

"Increased placement limit is the best!"

Double Fine is the latest team at Microsoft to unionize

The studio behind Psychonauts and Keeper has filed a petition to the National Labor Relations Board.

Debate: Is turn-based or real-time-with-pause better for CRPGs?

Time to relitigate this contentious subject.

Discussion time: Are classic tab-target MMOs with loads of keybinds going out of style?

I can feel my inner old man weeping, but the times, they are a-changing.

How a trio of Canadian modders stumbled into making an official Die Hard game: 'I've had projects disappear that had 10 times the promise that this did'

The strange origin of MechWarrior steward Piranha Games.

Can you identify 10 games I've turned into pixelated messes?

It's time to find out how low res we can go.

Gaussian Splatting is my new favourite thing, so I hassled an ex-Epic artist to tell me everything he knows about the low-cost 'photo-real' rendering technique

"It is not just a rendering trick—it changes the entire capture-to-delivery pipeline."

Europa Universalis 5's 'biggest update yet' expands the Balkans, overhauls the economy, and fixes more than 2,000 bugs

The Encinades update also reworks orthodoxy and improves military systems.