
在 Youtube 上看到 一個評論 ,說到新的《波斯王子》成功地改善了一些遊戲體驗。雖然我覺得他用錯例子,但還算說得有點道理。
他說到遊戲的難度,往往不是太難,而是太煩。例如玩家在某一環節上失敗了,就得重頭由上個存點開始
( 文明單位:警權 。嘉賓: 程展緯 、陳景輝) 
This is the kind of trick where first I show the trick and then I explainit:
$ touch a-b; mkdir a-c$ cd a-*sh: cd: a-b: Not a directory$ cd a-*/$ pwd/tmp/a-c
(This is also a good illustration of quality of implementation in errorhandling. A number of non-bash Bourne shells will report things like' cd: too many arguments ', while bash would happily work if a

在 Youtube 上看到 一個評論 ,說到新的《波斯王子》成功地改善了一些遊戲體驗。雖然我覺得他用錯例子,但還算說得有點道理。
他說到遊戲的難度,往往不是太難,而是太煩。例如玩家在某一環節上失敗了,就得重頭由上個存點開始
Some time ago I discovered that the Linux dump block size can make asignificant performance difference . Ever sincethen I had in the back of my mind to find out if the same thing was trueon other systems, with other versions of dump ,and recently I got around to doing some experimentation on Solaris.
In the spirit of sharing negative results as well as positive ones: no,it doesn't seem to. I got a modest performance increase by specifying a b value greater than the default of 64