Devs of Windrose, Co-Op Pirate Survival Game, Asks Players for Patience: "Let Us Cook More"

Windrose, formerly Crosswind, is an upcoming PvE co-op pirate survival crafting game that recently made waves during the Steam Next Fest, attracting over 22,000 concurrent players during its demo period. The Discord server for the game also ballooned to well over 20,000 members, and the hype for the game's expected release date reveal was so intense that the development team felt the need to temper expectations when it released the Raging Seas trailer for IGN Fan Fest. In the announcement following the trailer release, the developer behind the game explained that the game's potential scope made it impossible to announce a realistic launch date at the time, adding that "the full EA version of the game could be several times bigger in content and scale than the demo. Like x10 islands, x10 points of interest, more ships, enemies, crafting and building, etc."

In short, the developer asked fans to "let us cook more," explaining that the priority needs to be delivering a quality experience and shipping the game "on time and in best condition possible." The message goes on to promise fans that a release date will be revealed as soon as the development team is confident that it can deliver on all of its goals without having to delay the game. Windrose combines crafting mechanics, adventures on the high seas, and Souls-like combat in an ambitious new project. The demo offered players access to three islands, a ship and crew, early quests and boarding, and a limited selection of weapons, enemies, and survival mechanics. Obviously, the game has a pretty vast scope, and it's being developed by an indie team, so it makes sense that the developers would ask players to be patient for the release date and other information.
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