Sony Expected To Ditch PC Ports of Bread-and-Butter Single-Player Games

While Xbox seems to be completely behind the idea of multi-platform day-one game launches, Sony has had a number of hit single-player games come out on PS5 in recent years, only for them to mosey over to PC years later. Now, according to notable gaming journalist, Jason Schreier (via the Triple Click podcast ), even these slow PC ports may take a back seat going forward. Schreier, who is notable for his frequent insider insights, says that Sony's strategy for PC seems to hinge on its live-service games, adding that "I think the sense I'm getting is that they're backing away from putting their exclusive console stuff like traditional single-player stuff on PC." This news comes in spite of recent comments from former Sony executives who clearly believe that there is money to be made from PC ports and Sony's own planned Cross-Buy feature that would go a long way to unify game libraries across PS5 and PC .

He goes on to say that he believes that major upcoming future single-player titles may not make it to PC at all. When asked about the upcoming Wolverine game, slated to launch on September 15, he said that he "wouldn't be surprised if it never came to PC, but even if it does, you have a strong idea of what that is, and that you need a PlayStation to play it, at least for the indefinite future." Schreier, commenting on the commercial success of the PC ports we have seen come out of Sony, said that "I'm not sure how super successful those PC releases were," implying that Sony may not miss out on a lot of profit as a result of ditching PC ports. He would later take to the ResetEra forum to comment that his statements in the podcast were not speculation, saying that "I mean, it's not speculation, but sometimes topics come up on the show before I'm quite ready to publish a story about them. More to come soon I'm sure." Schreiers implication that the commercial success of PC ports may have been limited does hold some water. Aside from some of Sony's biggest hits, it's easy to see how interest in a game would wane after it has already been on the market for over a year—as much as that may be self-inflicted on Sony's part. Additionally, he mentioned in the podcast that Sony, unlike Microsoft , has never made any commitment to cross-platform game releases.