NVIDIA DLSS 4.5 Dynamic Multi Frame Generation Available from March 31

NVIDIA at its GDC 2026 GeForce ON community update, announced that its DLSS 4.5 Dynamic Multi Frame Generation feature, first unveiled in January 2026, will be generally available from March 31. The feature lets GeForce RTX 50-series "Blackwell" gaming GPUs dynamically adjust the rate of DLSS Multi Frame Generation (MFG) rate between 0 (no frame-gen), and 6x, depending on a target frame-rate determined by the display's capability. The feature is meant to be enabled through the NVIDIA App, specific to supported games. NVIDIA had earlier announced 6x MFG for RTX 50-series GPUs, going up from 4x MFG that the company launched alongside the GPU family in early 2025.

Multi Frame Generation allows the GPU to draw up to five frames succeeding every conventionally rendered frame completely using AI, effectively multiplying framerates. RTX 50-series which debuted alongside DLSS 4, could originally do up to 4x MFG, but NVIDIA increased this to 6x MFG with its 2025 DLSS 4.5 update that introduced a new 2nd generation Transformer AI model that's more accurate, and can more accurately predict motion vectors allowing NVIDIA to increase MFG factor to six. Frame generation comes with latency costs, and so Dynamic Multi Frame Generation allows the driver to opportunistically lower MFG factor to improve whole-system latencies. At GDC, NVIDIA announced that DLSS 4.5 is coming to at least 20 of this year's most hotly anticipated AAA game titles.