NVIDIA today unveiled NVIDIA DLSS 5, the company's most significant breakthrough in computer graphics since the debut of real-time ray tracing in 2018. DLSS 5 introduces a real-time neural rendering model that infuses pixels with photoreal lighting and materials. Bridging the divide between rendering and reality, DLSS 5 empowers game developers to deliver a new level of photoreal computer graphics previously only achieved in Hollywood visual effects.
"Twenty-five years after NVIDIA invented the programmable shader, we are reinventing computer graphics once again," said Jensen Huang, founder and CEO of NVIDIA. "DLSS 5 is the GPT moment for graphics—blending hand-crafted rendering with generative AI to deliver a dramatic leap in visual realism while preserving the control artists need for creative expression."