Death Stranding 2: On the Beach Gets New Trailer Ahead of PC Launch and Confirms Ray Tracing, Ambient Occlusion, and Upscaling Support

Ahead of Death Stranding 2: On the Beach PC launch scheduled for March 19th, Sony has released a new PC version launch trailer called "No Rain, No Rainbow", as well as confirmed that the game will be getting support for NVIDIA DLSS, AMD FSR, and Intel XeSS upscaling and frame generation technologies. Death Stranding 2: On the Beach will also support ray-traced reflections and ambient occlusion, where ray tracing will be used for surfaces like water and other reflections, while ambient occlusion should bring much more realistic shadows due to ambient lighting effects. Unfortunately, Sony did not include ray tracing in the previously released PC system requirements , so it is left to be seen how the Decima engine handles these effects in terms of CPU and GPU requirements. According to Sony, "these additional PC options are aimed at players with powerful hardware that want to push visual fidelity beyond the "Very High" graphics settings the game already offers."

In addition, the PC version of Death Stranding 2: On the Beach will also get uncapped frame rates, more extensive graphics settings options, super-ultrawide (32:9) and ultrawide (21:9) monitor support, full mouse and keyboard support with key binding, spatial sound support, and more. The PC version of the game will also get a new challenge with the "to the wilder" game mode, as well as some other new game features and content additions. Sony also released a new launch trailer for the PC version of the game, which you can check out below.
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