
Released this weekend was D7VK v1.8 that now has proper support for ProcessVertices calls implemented on the CPU, which in turn fixes a number of rendering issues across a variety of different old Direct3D game titles.
D7VK 1.8 also replaces its proxied presentation code with legacy presentation handling. With the legacy presentation mode, it's now possible to enjoy the likes of the DXVK HUD.
D7VK 1.8 also brings a wide variety of other bug fixes and enhancements.
Find all the details and downloads for D7VK 1.8 via GitHub .