
VKD3D 2.0 brings new features and improvements to its HLSL shader handling with many more operations now being properly implemented. There are also improvements to the legacy Direct3D byte-code source type, new effects improvements, DXIL handling improvements, and experimental Metal Shading Language target support for more functionality.
VKD3D 2.0 also exposes a number of new interfaces, improvements to the debug capabilities of VKD3D, and a variety of other low-level changes yielding the major version bump from VKD3D 1.19 to VKD3D 2.0.
Downloads and the full list of changes for VKD3D 2.0 can be found at WineHQ.org .