Call of Duty: Modern Warfare 4 skips PS4 and Xbox One, adds native Nintendo Switch 2 version
Modern Warfare moves to Korea.

Activision and Infinity Ward have announced “Call of Duty: Modern Warfare 4,” with launch set for October 23, 2026. The game is coming to PlayStation 5, Xbox Series X|S, PC, and Nintendo Switch 2. It will not launch on PlayStation 4 or Xbox One.
The campaign is set around a full-scale invasion of South Korea by North Korea. Players take control of Private Park, a young South Korean soldier, while Captain Price continues his own off-book mission after the events of “Modern Warfare III.” The campaign includes missions in Korea, New York, Paris, Mumbai, and occupied urban zones.
PC gets dedicated tuning options
Activision says the PC version is being developed with Infinity Ward and Beenox, with more options for performance, image quality, responsiveness, and graphics customization. The PC release will be available through Battle.net, Steam, and Xbox on PC, with Xbox Play Anywhere support.
The PC version will support multiple upscaling and frame generation options. High-end graphics settings include DLSS 4.5 suppor t, expanded real-time ray tracing across Campaign, Multiplayer, and DMZ, and improved ray-traced reflections, ambient occlusion, shadows, and volumetrics. Competitive settings will focus on higher frame rates and lower latency.


















Nintendo gets Modern Warfare again
“Modern Warfare 4” will also launch on Nintendo Switch 2, bringing the Modern Warfare series back to Nintendo hardware after more than a decade. Activision says Infinity Ward is working with Digital Legends on a native Switch 2 version, rather than a cloud-only release.
Switch 2 preorders are not live yet. Activision says more details, including preorder timing, will be shared later this summer. This also expands Microsoft’s post-acquisition Call of Duty platform strategy beyond PlayStation, Xbox, and PC.
Multiplayer will launch with 12 core maps, dedicated Gunfight maps, and multiple Big War maps. Infinity Ward is also introducing Kill Block, a reconfiguring training facility with more than 500 possible layouts. The studio says bloom has been removed, while recoil, convergence, weapon handling, stance, camera behavior, audio propagation, FOV, and target visibility have been rebuilt under a new “Ballistic Authority” system.
DMZ is also returning as an extraction mode. Activision describes it as a shifting combat zone with changing weather, dynamic military objectives, hostile forces, and extraction-based objectives. A first look at DMZ is scheduled for June 7.
Activision also confirmed a major platform change for “Call of Duty: Warzone.” Starting with Season 1 of “Modern Warfare 4,” Warzone will no longer be playable on PlayStation 4 and Xbox One. New downloads on those platforms end June 4, while the in-game store will be removed on June 25.
Sources: Call of Duty Blog