Valve updates Steam Deck Stable channel with Steam Input fixes
Steam Controller Puck, LED dimming, and Legion Go LED fixes included.

Valve has released a new Steam Deck Client update to the Stable channel. The update focuses on Steam Controller fixes, download performance, Remote Play, and Steam Input.
The patch improves the controller pairing screen on Steam Deck. Valve also fixed an issue where joystick LEDs did not work correctly on Lenovo Legion Go in some cases, so this is not only a Steam Deck-specific update.
The Downloads section lists a fix for a bug that may have affected download performance on some networks. Valve did not provide more detail, but users affected by slow downloads should now have a reason to update.
Steam Controller owners get most of the changes. Valve fixed doubled input when the controller is connected through the Steam Controller Puck in Remote Play. The firmware update also addresses a potential charging issue, adds LED dimming through Steam settings, and reduces internal deadzoning on the lower range of the triggers.
Steam Input also gets a Linux workaround for broken gamepad emulation with Steam Controllers. Valve reverted a trackpad momentum change that caused a deadzone around the edges of the Steam Controller trackpad. The update also fixes wrong focus behavior in the “Edit Layout” screen and restores the paired device serial display on the Steam Controller Puck info page.
Steam Deck Client Update: June 1st
General
- Improved the layout of the pair controller screen on Steam Deck.
- Fixed an issue with joystick LEDs not working correctly on Legion Go in some cases.
Downloads
- Fixed a bug which may have impacted download performance on some networks.
Remote Play
- Fixed doubled input when the Steam Controller is connected via a puck.
Steam Controller Firmware
- Controller FW update to address potential charging issue.
- Added support for dimming the LED via settings in Steam.
- Reduced internal deadzoning on the lower-range of the triggers.
Steam Input
- Added support for dimming the Steam Controller’s LED.
- Added a potential workaround for an issue on Linux where gamepad emulation would break for Steam Controllers.
- Reverted changes to trackpad momentum tracking that caused a deadzone around the edges of the Steam Controller trackpad.
- Fixed some cases where returning to the “Edit Layout” screen from changing a binding or navigating from the “Preview” layout view could focus the wrong input.
- Fixed an issue displaying the paired device serial on the Steam Controller Puck info page.
SteamNetworkingSockets
- Fixed a bug causing connections to drop with the error “stop_waiting past sentinel gap”.
Source: Steam