Death Stranding 2 PC patch 1.9 updates NVIDIA Streamline SDK
Higher DLSS Multi-Frame Generation setting for supported hardware.
© Kojima Productions Nixxes has released Patch 1.9 for Death Stranding 2: On The Beach on PC. The update is now available and focuses on NVIDIA DLSS Frame Generation support along with several bug fixes.
The main change is an update to NVIDIA Streamline SDK version 2.11.1. According to the release notes, this adds VSync support for DLSS Frame Generation and increases the maximum Multi-Frame Generation setting available on supported hardware.
This should apply to systems where the feature is exposed by the game and supported by the GPU. NVIDIA Multi Frame Generation is limited to GeForce RTX 50 Series hardware, while regular DLSS Frame Generation is available on GeForce RTX 40 Series GPUs.
Patch 1.9 also fixes a crash that could occur when using the Music Player. Nixxes also fixed an issue where the cargo highlight outline animation could malfunction at high refresh rates.
Patch 1.9 Release Notes
- Updated NVIDIA Streamline SDK to version 2.11.1, which adds VSync support for DLSS Frame Generation and increases the maximum Multi-Frame Generation setting available for supported hardware.
- Resolved a crash that could occur when using the Music Player.
- Fixed an issue where the cargo highlight outline animation could malfunction at high refresh rates.
- Resolved an issue where highlighted tutorial elements could appear misaligned when using a resolution that does not match the display aspect ratio in exclusive fullscreen.
- Fixed graphical distortion affecting rocks when Upscale Quality was set to Ultra Performance.
© Kojima Productions The update also resolves misaligned highlighted tutorial elements when using a resolution that does not match the display aspect ratio in exclusive fullscreen. Another fix addresses graphical distortion affecting rocks when Upscale Quality was set to Ultra Performance.
Death Stranding 2: On The Beach launched on PC with support for NVIDIA DLSS, AMD FSR, and Intel XeSS, including upscaling and frame generation. The PC version was handled by Nixxes Software in cooperation with Kojima Productions.
Source:
— Nixxes Software (@NixxesSoftware) June 11, 2026