1047 Games, the developer behind Splitgate and its infamous sequel , has just wrapped up a Steam Next Fest demo of its upcoming game, Empulse , which is inspired by Titanfall, with a heavy focus on mobility, verticality, and high-octane gunplay. Following the play testing and the user feedback, 1047 Games published a short update post on Steam detailing the changes that would be coming to Empulse ahead of launch. In general, the changes seem to be in service of greater mobility, a stronger identity, more variety, and an overall faster pace. The official early access launch date for Empulse is June 24, so some of these updates will likely be ready by EA launch, while others will follow the launch.
The post by 1047 Games reveals that the studio will make bigger maps for Empulse and rework the visual direction to give the world more characters. Apparently, there was consistent feedback that the world was too clean and simple, which 1047 explains is as a result of prioritizing readability over character, but the studio has confirmed that it will be addressing the lack of personality by adding weathering and destruction to the maps. Some of the gameplay changes include balancing weapons and the Speed P.A.I.N.T. mechanic, in order to make other gameplay styles more viable and attractive. The grappling hook will also be updated to be faster and carry more player momentum in order to make swinging around the cityscape feel more natural.