
Blender 5.2 brings a wealth of improvements thanks to its ongoing brisk development pace and continued sponsorship by many organizations. With Blender 5.2 LTS some of the highlights include:
- Blender 5.2 overhauled its Screen Space Raytracing pipeline for addressing long-standing usability issues.
- A few critical bugs within the Fast Global Illumination (GI) code of Blender have been resolved with a more robust implementation. Fast GI has also been better optimized for speed and noise reduction.
- EEVEE lights now support camera ray visibility.
- EEVEE now supports the same instancing optimizations as Workbench and Overlay, leading to CPU-bottlenecked, instancing-heavy scenes being up to twice as fast.
- Blender 5.2 now supports online asset libraries with the ability to register remotely-hosted asset libraries while browsing them within Blender and downloading the assets on an as-needed basis.
- New input color spaces for Apple, ARRI, Blackmagic Design, Canon, and Sony cameras.
More details on the Blender 5.2 LTS changes can be found via the release notes .
Download Blender 5.2 from Blender.org and new Blender benchmarks coming soon of CPU and GPU data.