XeSS SDK 3.0.2 fixes XeLL memory leak on non-Intel GPUs

Intel has released XeSS SDK 3.0.2 with an updated version of Xe Low Latency, better known as XeLL. The update moves XeLL to version 1.3.2.10 and focuses on bug fixes and compatibility.
The release fixes an issue with the xellGetSleepMode function. The minimumIntervalUs value was previously reported in nanoseconds instead of microseconds, resulting in an incorrect value being returned to the application.
XeLL fixes a memory leak on non-Intel GPUs
Intel has also fixed a memory leak affecting non-Intel GPUs. The issue could occur when an application stopped calling Present while XeLL remained active and continued recording markers.
© Intel/Github XeLL now also works better with NVIDIA Streamline. The SDK can automatically unwrap the Streamline proxy passed to xellD3D12CreateContext. The previous implementation could cause the application to crash later during the session.
DLSS Swapper adds XeSS SDK 3.0.2
DLSS Swapper has already added the new XeSS SDK release. The project notes that this update only replaces XeLL with version 1.3.2.10, with no listed changes to the XeSS upscaling libraries.
Added XeSS SDK v3.0.2
This only changes XeLL to v1.3.2.10
— DLSS Swapper (@dlss_swapper) July 24, 2026
DLSS Swapper allows users to replace supported upscaling and frame generation DLLs in installed games. Support for XeSS SDK 3.0.2 means users can now deploy the updated XeLL component through the application.
Source: Intel XeSS SDK (Github)