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I used Lossless Scaling on retro emulators, and it fixed the one thing emulation couldn't solve
XDA developers
|
Aug. 1, 2026, 6 a.m.
|
Original
I knew Lossless Scaling was great for PC games, but I didn't think it could improve emulators too. Turns out I was wrong.
AstrOS, a distro that combines the best of Arch, COSMIC, and immutability, enters beta
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