Following the opening of pre-orders , Chinese developer S-GAME has now released the official PC system requirements for Phantom Blade Zero , their much-anticipated action RPG due on October 29. The minimum and recommended requirements aren't too demanding at all , and even the ray tracing and path tracing GPU requirements seem fair, as you can read in the tables below.
| Requirement | Minimum | Recommended |
|---|---|---|
| Processor | Intel Core i7-8700K or AMD Ryzen 5 3600 | Intel Core i5-10600K or AMD Ryzen 5 5600X |
| Memory | 16 GB RAM | 16 GB RAM |
| Graphics | NVIDIA GeForce GTX 1660 6GB or AMD Radeon RX 5500 XT 8GB | NVIDIA GeForce RTX 3060 Ti 8GB or AMD Radeon RX 6700 XT 12GB |
| DirectX | Version 12 | Version 12 |
| Storage | SSD required | SSD required |
| Resolution | 1080p / 30 FPS with upscaling enabled | 1440p / 60 FPS with upscaling enabled |
| Requirement | Ray Tracing Recommended | Path Tracing Recommended |
|---|---|---|
| Graphics card | NVIDIA GeForce RTX 5060 8GB | NVIDIA GeForce RTX 5080 16GB |
| Resolution | 1080p / 60 FPS with upscaling enabled | 2160p / 60 FPS with upscaling enabled |
S-GAME had promised as much , after all, vowing that players wouldn't be forced to upgrade their hardware in the extremely expensive environment caused by the infamous component crisis.
When it comes to the upscalers supported, we already know Phantom Blade Zero will feature NVIDIA DLSS 4.5 Super Resolution and Multi Frame Generation. S-GAME hasn't said anything about AMD's FSR and Intel's XeSS, though.
Hardware ray tracing was confirmed years ago, all the way back in our exclusive interview with game director Soulframe Liang , but the requirements reveal that Phantom Blade Zero will also support full-fledged path tracing on PC. This will doubtless be the best way to experience the game, while PS5 users will have to compromise. The developer also confirmed that there will be PS5 Pro enhancements , though they haven't clarified what they are yet.
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