BlueUplink has begun shipping the TACCOM v2, a handheld, out-of-game VoIP radio whose frequencies exist only inside multiplayer games. The TACCOM v2 is built for flight sims, space sims, and milsim titles. Operators tune to a variety of pre-defined frequencies, and press a button to transmit; all transmissions regardless of how many players on a frequency are received in an orderly fashion. The first customer radios are shipping now. The radio comes in two editions, Wired at $99 and Wireless at $199.
Voice chat in large multiplayer groups is chaotic. Open lobbies dissolve into crosstalk, and larger, organized groups need a way to communicate with other allied groups. The TACCOM VoIP radio borrows the fix pilots have used for a century: frequencies. Every supported game gets a band of public channels that any player can simply tune into and immediately hear who is around, no invite required.