Crimson Desert patch fixes 10-year-old GTX 1060 Pascal GPU Frame Generation corruption

GeForce GTX 1060 gets a Crimson Desert graphics fix despite losing NVIDIA Game Ready support

Pearl Abyss has released another Crimson Desert update, and one entry is unusual for a 2026 PC game. Patch 1.18.00 specifically mentions the GeForce GTX 1060, a Pascal graphics card NVIDIA launched in July 2016. The developers fixed corrupted rendering when FSR Frame Generation or XeSS Frame Generation was enabled on certain lower-end GPUs, including the GTX 1060.

The GTX 1060 is not being tested by accident. Crimson Desert officially lists the card alongside the Radeon RX 5500 XT as its minimum GPU requirement. The minimum configuration targets 1080p output at 30 FPS with upscaling from 900p, making Pascal hardware part of the game’s supported PC configuration.

© Crimson Desert

Pascal and frame generation

AMD officially supports GeForce GTX 10-series GPUs with FSR 3 Upscaling and Frame Generation. However, AMD recommends at least a GeForce RTX 20-series GPU for the feature and warns that older hardware may see little performance improvement.

Pascal out of support window

What makes the changelog entry unusual is that NVIDIA itself no longer provides normal Game Ready driver support for Pascal . GTX 10-series GPUs received their final Game Ready driver in October 2025. NVIDIA now provides only critical security updates for Pascal, Maxwell and Volta on a quarterly basis through October 2028. New game optimizations, features and regular driver bug fixes are reserved for Turing and newer architectures.

This leaves game developers responsible for fixing compatibility issues that would previously have had another possible route through NVIDIA’s driver team. In this case, Pearl Abyss is still explicitly testing and patching a GPU released more than ten years ago because the GTX 1060 remains within Crimson Desert’s minimum specification.

Source: Crimson Desert patch