Elden Ring’s Rough Switch 2 Build Is Gone, As FromSoftware’s Cleanup Signals How Good The Duskbloods Could Run

FromSoftware was originally supposed to launch Elden Ring on Nintendo Switch 2 last year, but the Japanese publisher headed by Hidetaka Miyazaki eventually chose not to compromise on the port's quality, and delay the Tarnished Edition to August 28 . Looking at some new footage, the Japanese developer did make the right call, as it shows a significant improvement over last year's build that bodes extremely well for the upcoming The Duskbloods .

The new Elden Ring Nintendo Switch 2 footage was shared online by Japanese publications such as Famitsu and Denfaminico Gamer , showcasing the game running in both docked and handheld mode. Although it does not hit 60 FPS, the Switch 2 seems to be handling the game much better in docked mode, as the footage shows no stuttering whatsoever, even during the game's intense boss battles. While 30 FPS is not ideal for this type of game, FromSoftware fans had to endure much worse in the past to enjoy a game like Bloodborne , whose frame pacing issues on PlayStation 4 had a significant impact on the experience.

In handheld mode, Elden Ring does seem to fare reasonably well, although the footage does show some frame rate drops during boss battles. As we are still 10 days from release, there's the chance that these could be smoothed out ahead of release.

Although FromSoftware has developed some of the best action RPGs of the past few years, it is undeniable how, in terms of tech, the Japanese studio is far from being the most advanced, as its games usually have some issues that are not always ironed out, such as the aforementioned Bloodborne and even Elden Ring itself at launch on PC and consoles, or require modding on PC to bring the best out of them, such as with the Dark Souls 3 path tracing mod.

As such, looking at the significant improvement of Elden Ring on Nintendo Switch 2 , there's plenty of reasons to be optimistic about The Duskbloods , the studio's next game launching later this year as a Switch 2 exclusive. Since FromSoftware uses its own proprietary engine for its games, any advancement and optimization made for Elden Ring is likely to have a positive impact on the new game, which is set to deliver a rather unique experience, compared to the studio's other single-player games.

Hopefully, once the Closed Network Test ends on August 24, we will finally see more of the game FromSoftware supposedly spent the longest time on to develop its gameplay.

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