Crytek Delays Crysis Remastered Following Fan Comments on Leaked Trailer

Crytek today via a Twitter post announced a decision to delay all versions of the upcoming Crysis Remastered. The announcement came with a heartfelt letter to fans, and a promise to do well for them on a game that-s sure to tick all the nostalgia boxes (I'd say that's most of what will be powering the games' sales as well). Following yesterday's announcement of a trailer being released today , a leak happened, and reception... Well, wasn't the expected one, as Crysis Remastered's graphics seemed to be slightly better than the vanilla version of the game, but not really had much (if anything) on some existing mods to the original release.

A decision to postpone the launch and further work on the games' quality was thus decided by Crytek, with preorders being delayed for all platforms but the Switch (where they had already started) as well. We'll be here to see if the delay had the positive effect Crysis fans seemed to be hoping. But I'd like to give a word of caution in regards to expectations: the game isn't a full remake; it's a remaster, built upon the original Crysis with some extra layers of paint. Users really shouldn't be expecting (and, based on the Remastered in the title, demanding) a Crysis that looks like their latest raytracing-agnostic "Neon Noir" trailer . Catch the leaked trailer (which wasn't even officially released on account of the delay) below.