(PR) Intel and Mantisco Bring AI Horde to Life in Hunter's Arena: Legends

In a typical Battle Royale game, players fend for themselves, scour the map for loot, remain in the playable area and strategically plot to become the sole survivor. Mantisco's Hunter's Arena: Legends delivers a fresh approach to gameplay: In addition to their rival Hunters, players must contend with up to 10,000 artificial intelligence (AI) enemies, bringing together into one title the best MMORPG1, MOBA2 and Battle Royale features.

Developing a game with up to 60 players and 10,000 AI enemies was a massive technical undertaking. Mantisco needed to deliver seamless gameplay with exciting battles that keep players in the middle of the action. Intel helped Mantisco optimize gameplay through Intel Xeon servers and 10th Gen Intel Core CPU utilization that allow battles to take place simultaneously across the map. Using Intel VTune Profiler, which provides detailed profile data to improve CPU and GPU computing-intensive tasks and CPU threading performance, Mantisco created continuous and explosive moments of conflict among human and AI opponents alike through a dynamic monster respawn system.