Blender 3.3 Released With Intel oneAPI Backend, Improved AMD HIP Support

Blender 3.3 is out this morning as the newest version of this widely-used, open-source and cross-platform 3D modeling software.


Among the many changes to find with today's Blender 3.3 release are:

- Initial support for Intel oneAPI back-end with the Cycles renderer. This is intended for use with Intel Arc Graphics / Data Center discrete GPUs and not existing integrated Intel graphics. This requires also using recent Intel compute driver releases. This is still work-in-progress and look for more Intel GPU acceleration in future releases.

- The AMD HIP back-end has been extended to now work going back to GFX9/Vega hardware on Windows and Linux. RDNA1 and GFX9/Vega issues were worked out since Blender 3.2 to allow broader AMD Radeon GPU support for Blender.

- Improved Apple Metal rendering GPU performance on macOS.

- OpenVDB volumes are rendered with half-float rather than full-float precision to yield significantly lower memory usage.

- NVIDIA's OptiX denoiser has better performance now when rendering with multiple NVIDIA GPUs.

- "Drastically improved" drawing performance when sculpting with EEVEE enabled.

- Much better performance for LineArt with the grease pencil.

- A new hair workflow is possible with the new curves object type that has a sculpt mode intended for hair grooming.

- Improved usability of the Library Overrides UI/UX.

- Full support for camera's background images.

- JPEG preview thumbnails are created faster while also using less RAM. EXR preview thumbnail images should also consume less RAM.

- Font fallback support.

- Various performance improvements to geometry nodes.

- Improved performance when importing USD / Alembic / OBJ files with large numbers of objects. For a USD production scene with 260 thousand objects its reported to drop from 3.5 hours to 1.5 minutes.

- A new experimental STL importer that is written in C++ and about eight times fasster than the former Python-written STL importer.

- glTF 2.0 handling improvements for import/export.

More details on Blender 3.3 via the release notes . Blender 3.3 downloads are available from Blender.org .


Also notable with Blender 3.3 is that it's a long-term support (LTS) release for providing fixes and updates for a two-year timespan. I'll have up new Blender benchmarks for Blender 3.3 shortly for various CPUs and GPUs.