NVIDIA Announces The GeForce RTX 40 Series With Much Better Ray-Tracing Performance

Jensen Huang's GTC keynote is exciting as always and he just announced the GeForce RTX 40 series along with a host of other announcements for marking this week's NVIDIA event.

Some of the key GTC 2022 keynote highlights include:

- Ada Lovelace was announced for 3rd generation RTX GPUs built on TSMC 4N process and features over 76 billion transistors.

- Lovelace brings Shader Execution Reordering for much faster ray-tracing for rescheduling shader workloads on the fly for better efficiency. "As big of an innovation as out-of-order CPUs", says Jensen.

- DLSS 3 was announced for for much better AI upscaling performance and quality. DLSS 3 is said to boost game performance by up to 4x. DLSS 3 can support both CPU-limited and GPU-limited games more efficiently. "One of our greatest rendering innovations ever", proclaims Jensen.

- Portal RTX was announced for remastering Valve's Portal game with Omniverse.

- RTX Remix was announced for release shortly after the Ada launch to help game modders remaster games for RTX/ray-tracing.

- Ada is said to be 2x faster for rasterized games and 4x faster for ray-tracing games.


- The RTX 4090 features 24GB of G6X memory, 2~4x faster than a GeForce RTX 3090 Ti, and $1599 USD price-tag. The GeForce RTX 4090 will be available on 12 October.

- The GeForce RTX 4080 is 2~4x faster than the RTX 3080 Ti, pricing starts at $899 USD.

- The GeForce RTX 40 series features dual NVENC video encoders, including accelerated AV1 encoding.

More details on the GeForce RTX 40 series via NVIDIA.com .

Stay tuned for Linux benchmarks of the GeForce RTX 40 series next month on Phoronix.