Spider-Man will support DLSS 3 and its Frame Generation technology
Published: 21st September 2022 | Source: Nvidia | Author: Mark Campbell

Marvel's Spider-Man Remastered will be updated on PC to support Nvidia's DLSS 3 technology on RTX 40 series graphics cards
Nvidia has confirmed that Marvel's Spider-Man Remastered's PC version will be updated to support DLSS 3, adding support for the company's Frame Generation technology to the game in addition to high resolution upscaling.
DLSS 3 is a feature that is exclusive to Nvidia's RTX 40 series of Ada graphics cards, taking advantage of new AI techniques to effectively double the framerate of supported games by generating intermediate frames utilising the Tensor cores of Nvidia's latest RTX GPUs. This technique increase the framerate of CPU-limited games, enabling higher framerates in games that would otherwise require a significant CPU or memory upgrade.
In the video below, Nvidia has showcased an RTX 4090 graphics card running Marvel's Spider-Man Remastered at framerates of over 180 FPS with DLSS 3 enabled. DLSS 3 comes with Nvidia's Reflex technology, decreasing the input latency of Spider-Man Remastered. Nvidia Reflex can be enabled in Spider-Man Remastered with and without DLSS 3.
Currently, Nvidia and Sony have not revealed when DLSS 3 will be added to Spider-Man Remastered. It is likely that the game will support DLSS 3 this October, just in time for Nvidia's RTX 4090 launch. More information about DLSS 3 is available here .
You can join the discussion on Marvel's Spider-Man Remastered's planned support for DLSS 3 on the OC3D Forums .