
Futex2 was sent out in June for initial discussions on this new blocking construct system call rather than continuing to try extending the existing futex system call. From the Valve/Collabora perspective for Linux gaming this is about potentially yielding CPU utilization benefits. Futex2 changes allow for waiting on any of multiple futexes and to better support other features moving forward that can't fit in nicely with the existing futex system call like variable bit size futexes and NUMA optimizations.
The Futex2 interface is still moving ahead even though it wasn't settled in time for Linux 5.9. An overview of the current state of Futex2 can be found via this slide deck (PDF) by Collabora's André Almeida. The proposed system call is being discussed at this week's Linux Plumbers Conference. So with some luck hopefully this work will keep moving ahead and the upstream developers can reach an agreement over the syscall so that we could potentially see it mainlined later this year in Linux 5.10 or next year with Linux 5.11.