Naughty Dog and Iron Galaxy have released a fresh update for the PC version of The Last of Us Part I, Update v1.0.5. This is the ninth update for the PC version of the game, and it brings further performance improvements, reduced shader building times, and improves texture fidelity on low and medium presets.
According to the release notes, the newest update further reduces shader building times, but, more importantly, includes optimized code to improve global CPU performance, which has been plaguing the game since the launch. Naughty Dog was keen to note that the newest patch triggers a full shader rebuild and that you need to have the most up-to-date version of the graphics driver, especially since the latest AMD Software: Adrenalin Edition v23.4.3 includes a fix for "longer than expected shader compilation time" in The Last of Us Part I.