AMD dodges questions about FSR exclusivity in AMD-sponsored games

AMD has no answer why DLSS might be missing in their sponsored games

The majority of games that were included in AMD bundles or displayed with AMD logos during loading already incorporate technologies such as FidelityFX Super Resolution. This technology, which is based on machine learning algorithms, has the capability to enhance the resolution, resulting in enhanced performance, but at the expense of visual quality. The second generation FSR has improved the image quality significantly over FSR1, but the competition in the gaming industry is strong with NVIDIA DLSS3 and Intel XeSS already being part of many popular games.

Wccftech editors noticed a pattern that some of AMD-sponsored titles may lack support for DLSS or XeSS, or simply implement this technology later. The curiosity has led them to create a list of all games that were bundled with AMD hardware or were part of the hardware launch at some point. The chart shows a clear problem with AMD-sponsored titles that lack NVIDIA DLSS support, and it does not appear to be a coincidence.

AMD/NVIDIA Sponsored Games
Release DateTitleBundle PartnerFSR 1/2 ReleaseDLSS Release
5/2/2023RedfallNVIDIA5/2/20235/2/2023
4/28/2023STAR WARS: Jedi SurvivorAMD4/28/2023 None
4/21/2023Dead Island 2AMD4/21/2023 None
3/28/2023Last of Us Part 1AMD3/28/20233/28/2023
3/23/2023Resident Evil 4 RemakeAMD3/23/2023 None
1/24/2023ForspokenAMD1/24/20231/24/2023
12/2/2022Callisto ProtocolAMD12/2/2022 None
12/1/2022Marvel’s Midnight SunsNVIDIA12/1/202212/1/2022
11/30/2022Warhammer 40K DarktideNVIDIA11/30/202211/30/2022
10/19/2022Uncharted Legacy of Thieves CollectionAMD10/19/202210/19/2022
8/23/2022Saints RowAMD11/29/2022 None
8/12/2022Marvel’s Spiderman RemasteredNVIDIA8/12/20228/12/2022
5/25/2022Sniper Elite 5AMD5/25/2022 None
3/30/2022Death Stranding Directors CutNVIDIA9/28/20223/30/2022
3/24/2022Ghostwire TokyoNVIDIA3/24/20223/24/2022
11/15/2021Halo InfiniteAMDNoneNone
10/26/2021Marvel’s Guardians of the GalaxyNVIDIA2/11/202210/26/2021
10/7/2021Far Cry 6AMD10/7/2021 None
10/6/2021Battlefield 2042NVIDIANone10/6/2021
5/7/2021Resident Evil VillageAMD7/19/2021 None
11/23/2020World of Warcraft ShadowlandsAMDNoneNone

There appears to be no apparent reason why would such games not feature DLSS, and even if they do not have this technology at launch, why is not implemented later. Wccftech editors decided to ask at the source, which is AMD themselves, to see if they can find something that would explain this situation.

To clarify, there are community sites that track the implementation of upscaling technologies, and these sites indicate that there are a number of games that support only DLSS currently ( for example, see link ).

AMD FidelityFX Super Resolution is an open-source technology that supports a variety of GPU architectures, including consoles and competitive solutions, and we believe an open approach that is broadly supported on multiple hardware platforms is the best approach that benefits developers and gamers. AMD is committed to doing what is best for game developers and gamers, and we give developers the flexibility to implement FSR into whichever games they choose.

–AMD Spokesperson to Wccftech

AMD’s evasive response has fueled concerns about the future of DLSS and XeSS in such titles. With NVIDIA and Intel seemingly unbothered to enable FSR support in games that they sponsor, the lack of clarity from AMD spokesperson shows reluctance to embrace rival upscaling technologies will affect their standing in the competitive graphics card market.

The same question was actually sent to NVIDIA as well, who were more direct in their response. Keita Lida (NVIDIA VP) confirmed that NVIDIA does not block or prevent game developers from adding FSR/XeSS into their games. In fact, NVIDIA Streamline tech that takes care of temporal upscaling implementation, should make this process even simpler.

NVIDIA does not and will not block, restrict, discourage, or hinder developers from implementing competitor technologies in any way. We provide the support and tools for all game developers to easily integrate DLSS if they choose and even created NVIDIA Streamline to make it easier for game developers to add competitive technologies to their games.

— Keita Iida, vice president of developer relations, NVIDIA

AMD has been at the forefront in adopting cutting-edge technologies and sharing them through open-source channels. This contrasts with NVIDIA and Intel who did not release their upscaling tech as source code. However, large and small game developers can still implement their technologies through available Software Development Kits which use precompiled binaries.

There is no apparent reason for AMD to hinder the adoption of DLSS/XeSS in their titles. Many of these games can still be modded to support these technologies, it is simply an unofficial support, but also a proof that it should be relatively effortless to implement by game developers.

Source: Wccftech