
Typically there are a few weekly release candidates before a new Mesa version is officially rolled out, while in this case it's been three weeks since Mesa 23.2-rc1 and now Mesa 23.2.0 is available albeit with no formal release announcement.
Mesa 23.2 has plenty of exciting changes with RADV ray-tracing being enabled by default for all AMD RDNA2/RDNA3 graphics processors, the Rusticl OpenCL implementation is much more capable, Zink OpenGL-on-Vulkan landed plenty of improvements, BLAKE3 shader hashing, some improvements to the older R300 and R600 drivers, the Asahi AGX Gallium3D driver now supports OpenGL 3.1 and OpenGL ES 3.0, Lavapipe added task/mesh shader support along with other new features, Intel Vulkan H.265 video decoding support, Intel's Vulkan driver has enabled Graphics Pipeline Libraries (GPL) support by default, and there are various performance optimizations within the key drivers.
Mesa 23.2 also enables support for various routine Vulkan extensions introduced like VK_EXT_dynamic_rendering_unused_attachments and VK_EXT_attachment_feedback_loop_dynamic_state on RADV along with VK_EXT_depth_bias_control and VK_EXT_pipeline_robustness and other extensions to help Linux gamers.
Mesa 23.2 should work its way to autumn Linux distribution releases like Fedora 39 and Ubuntu 23.10 while those wanting to build it from source right now can find the Mesa 23.2.0 sources via FreeDesktop.org .