Armored Core VI has relatively light system requirements, but no ray tracing during missions

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In brief: Less than two weeks from launch, From Software has gradually revealed critical details on PC specifications for Armored Core VI: Fires of Rubicon. The game appears slightly easier on hardware than the company's last title – Elden Ring – with a reduced ray tracing implementation.

From Software has released the complete system requirements and PC options screen for Armored Core VI. The specs indicate it should be an overall smoother experience than Elden Ring.

Possibly the most critical improvement in Armored Core VI is that it will be From's first PC release to support 120Hz. The studio capped its prior titles at 60fps and infamously restricted the first PC launch of the original Dark Souls to 30fps and 720p resolution. Users have previously had to implement mods to overcome the locks, but Armored Core VI shouldn't pose that problem.

Another important detail for the upcoming mech simulation game is that ray tracing will only be available in the garage mode, where players customize their gear. From's first attempt at ray tracing – Elden Ring – implemented it within normal gameplay but only featured ray-traced shadows and ambient occlusion. Despite the lack of ray-traced reflections or global illumination, the setting still significantly impacted performance. This factor might be behind the company's more cautious approach in Armored Core VI, but it's still unclear what ray tracing features it will include.

Otherwise, the PC graphics options seem pretty standard. There are settings for HDR, anti-aliasing, screen-space ambient occlusion, depth of field, motion blur, shadows, lighting, effects, volumetric fog, reflections (non-ray-traced), water surfaces, and shaders. The system requirements list generally suggests graphics cards slightly weaker than the specs for Elden Ring . Elden Ring demanded mid-to-high-level RTX 3000 series cards for the feature, whereas Armored Core VI only recommends mid-range RTX 2000 GPUs.

MinimumRecommended
CPU

Intel Core i7-4790K

Intel Core i5-8400

AMD Ryzen 7 1800X

AMD Ryzen 5 2600

Intel Core i7-7700

Intel Core i5-10400

AMD Ryzen 7 2700X

AMD Ryzen 5 3600

RAM12GB12GB
GPU

NVIDIA GeForce GTX 1650, 4GB

AMD Radeon RX 480, 4GB

NVIDIA GeForce GTX 1060, 6GB

AMD Radeon RX 590, 8GB

Intel Arc A750, 8GB

GPU (Ray Tracing)

NVIDIA GeForce RTX 2060, 6GB

AMD Radeon RX 6600, 8GB

NVIDIA GeForce RTX 2070, 8GB

AMD Radeon RX 6650 XT, 8GB

Intel Arc A770, 16GB

Storage Requirement60GB60GB

Armored Core VI launches on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series consoles on August 25. Its release will end a decade-long hiatus for the franchise and bring it to PC for the first time.

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