Intel

Intel Graphics Announces DirectX 11 Performance Uplifts and Frame-time Reductions

Intel Graphics today announced the Q3-2023 major update of its Arc GPU Graphics drivers, which will be released shortly. The latest driver promises to be a transformative update recommended for all Intel GPU users. The company says that it has re-architected several under-the-hood components of the drivers to make A-series GPUs significantly faster. The company also put in engineering effort to reduce frame-times, and introduce a new way of measuring the GPU's contribution to it; so users can figure out whether they are in a CPU-limited scenario, or a GPU-limited one. Lastly, the company updated its PresentMonitor utility with a new front-end interface.

Intel Arc "Alchemist" is a ground up discrete GPU graphics architecture that was designed mainly for DirectX 12 and Vulkan, but over time, relied on API translation for DirectX 9 games. With its Spring driver updates, the company had released a major update that uplifted DirectX 9 game performance by 43% on average. This was because even though API translation was being used for DirectX 9 games, there was broad scope for per-game optimization, and DirectX 9 remains a relevant API for several current e-sports titles. With today's release, Intel promises a similar round of performance updates, with as much as 19% performance uplifts to be had in DirectX 11 titles at 1080p, measured with an A750 on a Core i5-13400F based machine. These gains are averaged to +12% on the fastest i9-13900K processor. The logic being that the slower processor benefits greater from the changes Intel made to its DirectX 11 driver.
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