
The newest milestone for Microsoft's "GLOn12" effort for having OpenGL atop Direct3D 12 is having all the necessary extensions in place for exposing OpenGL 4.3. The D3D12 driver has now hopped from OpenGL 4.2 to OpenGL 4.3 with the code merged on Tuesday. The remaining extensions were merged and this in turn allows the higher OpenGL support on Windows systems having Direct3D 12 Tier 3 drivers with resource binding support.
The newly merged code for OpenGL 4.3 on D3D12 is present for next quarter's Mesa 24.0 release.