
The SDMA support with Radeon GPUs appears to be in bad enough shape that at least for the open-source "RadeonSI" Gallium3D driver it's better off disabling the support code than trying to deal with the workarounds. We have seen cases of disabling SDMA for GFX9/Vega due to APU issues , disabling SDMA on Polaris due to corruption bugs , and breaking problems on much older hardware too . But even with the new Radeon RX 6000 "RDNA 2" hardware, problems apparently still persist.
With removing the SDMA code mentions, " There are many issues with SDMA across many generations of hardware. A recent example is that gfx10.3 [RDNA 2] suffers from random GPU hangs if userspace uses SDMA. "