TCL CSOT unveils world’s first 4K 1000 Hz display panel

4K 1000Hz monitor presented

Gaming monitor with 1000FPS & 1000Hz could reach flickerless motion clarity close to CRT monitor

TCL CSOT 4K 1000Hz panel, Source: Blur Busters

In recent years, companies have been pushing the boundaries of refresh rates in gaming monitors, surpassing the 500 Hz mark. Now, they’re aiming for even higher frequencies. What’s interesting is that this advancement isn’t limited to 1080p or 1440p panels anymore. Chinese company TCL CSOT has recently unveiled the world’s first 4K 1000 Hz panel, signaling a significant leap forward in display technology for gaming enthusiasts.

The TCL CSOT booth is organized into ten technology areas, including HVA, HFS, MLED, MLCD, FMM OLED, and IJP OLED, each highlighting their latest advancements. Attendees can explore products such as the 85” UD w-HVA Pro, the world’s first 7.85″ Tandem Trifold Screen, and 14″ 2.8K Inkjet Printing Hybrid OLED Display. Other highlights include the world’s Highest CR 4000:1 HFS MNT, the world’s Highest Resolution 16″ 8K Laptop Display, and Ln-Oxide 14” MUX 1:3 Display. TCL CSOT will also showcase 7.85″ Under Screen Face Auth Display, the world’s first 57″ 6.9mm Thickness MLED MNT, and the world’s first 4K Highest Refresh Rate 1000Hz MNT.

— TCL CSOT

4K 1000Hz being shown off at #DisplayWeek2024 by TCL CSOT pic.twitter.com/xc2qsYocxX

— Blur Busters (@BlurBusters) May 15, 2024

Currently, the fastest monitors on the market boast a refresh rate of 540 Hz utilizing TN panels. These monitors often feature lower resolutions due to the limitations of the display technology and available bandwidth. However, advancements such as the DisplayPort 2.1 standard, particularly with UHBR20 mode, have the capability to deliver refresh rates of up to 884 Hz on a 1080p resolution without the need for Display Stream Compression (DSC).

With the introduction of DSC 3.0 compression technology, the bandwidth requirement for achieving a refresh rate of 540 Hz at 1080p resolution is reduced to just 15.5 Gbit/s, well within the available bandwidth of 77.3 Gbit/s (UHBR20).

DisplayPort and Compression bandwidth requirement, Source: TFTCentral

Blur Busters who visited the TCL booth and took the photos explained what’s required to support such high frame rates. While a more powerful GPU may seem like the obvious solution, with frame rates already reaching the hundreds, frame generation or interpolation can be seen as a viable option.

The aim is to achieve a photorealistic visual experience through modern game engines and frame generation technology that operates at a 10 to 1 ratio. The ultimate goal is to ensure a lagless and artifact-free experience, similar to the goals set for video encoding technologies. A very close collaboration between display panel makers, game developers, and GPU vendors would be necessary. It looks like TCL CSOT had already taken the first step.

Source: Blur Busters