
FUTEX2 aims to better match the behavior of Windows and can wait on multiple futexes, among other improvements over the original system call. It's important for Wine/Proton and ultimately Steam Play for enjoying Windows games on Linux with optimal performance and reliability.
Besides testing with a patched version of Wine, the FUTEX2 code has also been tested against a modified version of the GNU C Library as well as Linux's perf tests. This "v3" patch-set now supports 64-bit futexes with its API in addition to 8/16/32-bits, API changes that do require alterations to the existing Proton/Wine and Glibc patches, and refactoring of the self-tests.
More details on the FUTEX2 system call v3 patches can be found via the kernel mailing list . However, giving the timing of these patches now only going out for review, it's too late for seeing in the now-open Linux 5.13 cycle but hopefully this work will manage to finally get squared away for a kernel release later this year.