
MoltenVK 1.3 provides Vulkan 1.3 API support across Apple macOS, iOS, tvOS, and visionOS platforms. MoltenVK continues to serve as a translation layer so that applications/games can use the cross-platform, multi-vendor Vulkan API and in turn translating for execution with Apple's Metal graphics driver stack.
MoltenVK 1.3 is compatible with Vulkan 1.3 while adding support for the VK_KHR_index_type_uint8, VK_KHR_load_store_op_none, VK_KHR_maintenance4, VK_KHR_maintenance6, VK_KHR_maintenance7, VK_KHR_shader_expect_assume, VK_KHR_shader_subgroup_rotate, VK_KHR_shader_terminate_invocation, VK_KHR_vulkan_memory_model, VK_KHR_zero_initialize_workgroup_memory, VK_EXT_depth_clip_control, VK_EXT_external_memory_metal, VK_EXT_image_2d_view_of_3d, VK_EXT_index_type_uint8, VK_EXT_load_store_op_none, VK_EXT_pipeline_robustness, and VK_EXT_tooling_info extensions.
MoltenVK 1.2 also adds support for more formats and fixes dozens of bugs.

Downloads and more details on MoltenVK 1.3 via GitHub .