(PR) NVIDIA DLSS 4 Coming to Killing Floor 3 and WUCHANG: Fallen Feathers On July 24

More than 800 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Following the addition of DLSS 4 with Multi Frame Generation to even more games last week, this week sees our performance multiplying tech launch in Killing Floor 3 and WUCHANG: Fallen Feathers, and it will be added to The First Descendant. And Wildgate launches today with DLSS Super Resolution.

Killing Floor 3 Launches July 24th, Featuring DLSS 4 With Multi Frame Generation
Tripwire Interactive's Killing Floor 3 is the next installment in the legendary co-op action-horror FPS series. The year is 2091, 70 years after the events in Killing Floor 2, and megacorp Horzine has produced the ultimate army: an obedient horde of bio-engineered monstrosities called Zeds. Now, the only thing standing between these infernal creations and the future of humanity is the rebel rogue group known as Nightfall. This intense first-person shooter puts players in the role of a Nightfall specialist, joining forces with up to five teammates as they battle through a war-ravaged, dystopian future, surviving unrelenting waves of Zeds, unlocking new skills, and building the ultimate arsenal.
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